For Original Zones see Mathosian Edition.
|Contents of This Guide|
Most Wanted are monsters that spawn throughout Telara. They have escaped from the Flat Yard, a prison for vile monsters who have been captured. When you slay one of these enemies they drop an artifact you can collect. Once collecting five of these, three epic and two relic, they may be turned in for rewards in Tempest Bay. These same artifact sets may also be collected from defeating enemies in PvP. There are 153 total bounty sets to collect.
Appendixes: More Information
Other Parts and Postings
|The Most Wanted Mobs in the Storm Legion Zones are of a higher caliber than the escapees who made it into the original Telaran zones., and have sought out solace in more menacing lands. The rate at which they show themselves in the open to be claimed is highly variable. The monsters may roam around large areas and across impassable terain rather than lingering on one area. It makes your job as a bounty hunter immeasurably more difficult by being unable to go to one specific spot and spam a macro almost It makes many of your checks of there common hangouts a fruitless exercise as they are just not there. It will take much more tenacity and willpower to bring these monsters to justice here.|
The bounty artifact sets were introduced to all zones that they are in, except Planetouched Wilds, at the same time. We have split these up into two guides for some simple reasons that actually have major impacts on this.
The first is because the scope of these guides would be way too much for just one guide. As it is both guides complete are rather lenghty and contain a lot of critical information. This is not an opinion-editorial where we can talk about whatever we like. The spawns and locations are very set in stone. The locations where they spawn in are set in stone. At least this is that way for the original vanilla Rift Zones.
The other reason is the difference between those first zones and the zones released during Storm Legion. The original zones all have set monsters that cna spawn at any one of eight given points, and there are exactly eight points per table. In the Storm Legion zones there are a total of 14 Most Wanted Mobs on the loose. They can spawn at any location in all of the zones. Once spawned the majority stand still at the spot where they spawn, but there are several that will path around.
Conditions for many of these spwans have not been verrified by the GFR Team meaning we have not been able to to figure out correct conditions to find these, aside from locations and general times. It is only being displayed at the current time in this state to share information about the what is already known about the Storm Legion Most Wanted Monsters and to hopefully, as soon as possible, find more information about them such as spawn tables, respawn timers and other conditions.
|1. Mathosian Edition Reference and Recap|
This is the second part in a two part series covering bounty artifacts and the Most Wanted Monster they drop from in Rift. The first part, Most Wanted And Bounty Artifacts, Mathosian Ed,covered many of the topics that first time bounty hunters would have such as:
- ..what is a bounty artifact?
- ..what is a Most Wanted Mob?
- ..where can I find a Most Wanted Monster and how do I identify it?
- ..what are the rewards for these?
- ..how can I catch one?
If you have any of these questions, please refer to the first guide Sections 1-3. The original zones released with Rift and Ember Island are covered in the Mathosian Edition of this guide. There spawn points, tables and times as well as anything else we currently know about them.
Part two of the first guide covers Mathosian Zones Most Wanted Locations. The rest of this guide covers the Storm Legion Zones and what we know about the locations. While we have tried our best to get as many as possible, this list is surely not complete. If you have any information please contact us and let us know so ot can be shared.
|2. Taking Fewer Shard Hops|
In the original zones there were 8 spawns per group. Checking 8 by 7 shards means that there were 56 total locations to check for one group that a possible 7 would be in. As you find one on a shard, unless you are going very slow, you can skip going back to that shard later on. An excel file or Google Sheet is handy to keep track of what shards you have already checked or found Wanted Monsters on.
This is what a sample version would look like. Notice there is a check box and next to it a blank space, as seen in the picture to the right. This shows a portion of it, the zones through Scarlet Gorge. As you can see we have already checked off Stonefield and Gloamwood because they have all been killed and we saved the time so we would know when the Time of Death (ToD) was. This is not as important with less people camping now but it is a good practice when camping highly competitive monsters. With a ToD and a respawn timer you know exactly when or at what time it is eligible to pop.
|3 Macros: Targeting the Wanted|
| To facilitate locating a Most Wanted enemy it is helpful to have a macro that will automatically target any close to you. This macro, unlike the ones for the original zones, have all been combined into one macro because all of these mobs can spawn in any of the Storm Legion zones.
Remember to check around the area where the locations for these are listed below as some of these do path around.
|Storm Legion Most Wanted Targeting Macro
targetexact Isyer the Thuderer
targetexact Kitty the Souldrinker
targetexact Rak’say the Demolisher
targetexact Shyuang the Icestorm
targetexact Uskghao the Fleshmelder
targetexact Ydogo The Outcast
|4. Timers and Spawn Tables|
I can almost say with certainty that this is a very sore and horrible subject to approach, especially with anyone trying to collect the last bit of bounties. From sources there has been reports that respawns can depend on the population of the shard, though with Storm Legion being several expansions old and the amount of people you see in the zones, I highly doubt it. If this is true it is a shame.
All the personal searching that any of us have done have not verified down any real respawns or tables they belong to. Again, research has shown in the past that it was believed to be one most wanted per continent, Dusken or Brevane. Regardless, they are painfully slow to find and get the artifacts from.
|Part 2: Most Wanted Locations
A ♦ next to a location indicates that I have personally verified this is a good location. All others have been verified by other hunters.
|Cape Jule (5 Locations)|
1. Cliffside Vale ♦
2. Cliffside Vale
3. Scoria Pit
5. Edgestone Ridge
|City Core (5 Locations)|
2. Citizens Library
3 Kings Corridor
4 Expedition Camp
5 Citizens Library ♦
|The Dendrome (5 Locations)|
1. Hive Az’Gzez
/setwaypoint 2422, 41222. Dazeez Wastes
/setwaypoint 3994, 4235 3. Greenscales Crater (One)
/setwaypoint 4425 41384. Greenscales Crater (Two)
/setwaypoint 4450, 4560
5. Shok Forest
|Seratos (4 Locations)|
1. Behemoth Graveyard
2. The Eternal Assault ♦
3. Fetid Plains ♦
4. The Pus Swamp
|Steppes of Infinity (4 Locations)|
|1 Camp Skyburst ♦
/setwaypoint 14775, 8810
2 Fort Antapo ♦
/setwaypoint 15340, 7900
3. Vengeful Sky (#1) ♦
/setwaypoint 16300, 6050
4. Vengeful Sky (#2) ♦
/setwaypoint 16430, 5440
|Appendixes: More For Investigators
|Appendix B: Achievements|
|Appendix C: Additional Resources|
Notes and Alternate Resources
|Appendix D: Guide History|